Grand Theft Auto V (commonly shortened to GTA V) is an upcoming open world action-adventure video game being developed by games developer Rockstar North in the United Kingdom and published by Rockstar Games. The game will be the first major title in the Grand Theft Auto series since Grand Theft Auto IV (2008), which started the fourth "era" in the series. The fifteenth game in the series overall, GTA V is to be set in fictional Los Santos in the state of San Andreas and its surrounding areas, based on modern-day Los Angeles and Southern California. A rendition of Los Santos was previously featured as one of three cities in 2004's Grand Theft Auto: San Andreas, from the series's third era.
Grand Theft Auto V was officially announced on 25 October 2011. The debut trailer for the game was unveiled on 2 November 2011.
Multiplayer
According to IGN, Grand Theft Auto V will feature "Crews" similar to Max Payne 3. The new Social Club functionality connect play across multiple titles, starting with Max Payne 3 and GTA V. By playing both games multiplayer, "crews" that the player set up in one will be carried over to the other. "Crews" will let players form private crews with friends, or join public crews. Players can be a member of up to five at the same time, and completing tasks as a crew will gain XP points for the player.
In September 2009 during an earnings call, Take-Two Interactive CEO Strauss Zelnick answered a listener's question about the next Grand Theft Auto. He replied, "We're not going to announce it, we're not going to announce when we are going to announce it, and we are not going to announce a strategy about announcing it or about when we are going to announce it either, or about the announcement strategy surrounding the announcement of the strategy."
In a November 2009 interview with The Times, Grand Theft Auto producer Dan Houser discussed his work, including the future of the series. Houser stated that he planned to co-write a script that reached about one thousand pages in length. In the same interview, Houser explained the company's basic workflow of creating new games in the series, which involves coming up with the city first, and then the lead character later.
In July 2010, Rockstar North posted seven job ads related to a new title. The firm looked to fill positions including Environment Artists, Physics Programmers and Character Animators. The job ad for the latter asking for those with "professional experience developing a third person action game". It was unknown if Rockstar was hiring for GTA V, or the firm was bulking up its Agent team
Pre-announcement
In December 2010, Take-Two chairman Strauss Zelnick said that the company "won't annualise" its biggest franchises like Grand Theft Auto, Max Payne and Red Dead. He toldReuters that doing so would threaten their quality and risk burning out consumers.
In February and March 2011, there were several possible minor leaks of supposed GTA production, including domain name registrations, and casting calls featuring previousGTA characters. The first signs of the game went online in February 2011, via an actor's CV, which was followed by the discovery of Rockstar-registered GTA style URLs. In March a number of casting calls for voice acting in a project codenamed Rush were leaked onto the internet. Considering one role included James Pedeaston, a radio personality in Grand Theft Auto: San Andreas, the project was presumed to concern Rockstar.
In June 2011, sources allegedly close to the developer told GameSpot that the title is "well under way", with final touches like mini-games already being applied, and a 2012 release "pretty likely". "It's the big one," they also said of the game, noting that GTA V's scale is vast.
In a July 2011 interview with PSM3, Team Bondi co-founder Brendan McNamara was asked if Rockstar (who published Bondi's 2011 L.A. Noire) was considering the proprietaryMotionScan face-scanning technology for the next GTA game. McNamara replied, "Yeah, I think they're looking at it for every game. As much as L.A. Noire is a huge game,Grand Theft Auto is incredibly huge, so you've got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff. Obviously we'd like them to, and they're more than welcome to use MotionScan, but if they decide it's not right for that and want to use it for another game, then that's fine too.
Post-announcement
On 25 October 2011, Rockstar Games announced Grand Theft Auto V via their Twitter account, which included the #GTAV hashtag and a link to their homepage, which displayed the game's logo. The 'V' in the logo is styled like a bank note. A message was printed below the logo stating that a trailer would be released on 2 November 2011. The following day Rockstar put a Grand Theft Auto V trailer countdown on their homepage. Shares of Take-Two Interactive, the parent company of Rockstar Games, jumped seven percent following the revelation that Grand Theft Auto V is in development. Around the same time, video game website Kotaku claimed that it had been told that rumours about Rockstar being set to make a switch to reality by recreating real-world Los Angeles for GTA V "are true" by "a source familiar with the game". Kotaku said that GTA V will be set in "some version of L.A."
On 2 November 2011, Rockstar released the debut trailer for Grand Theft Auto V. Giving fans a first look at the upcoming title, the trailer revealed the setting to be Los Santos, the fictional version of Los Angeles and its California surroundings, including Hollywood ("Vinewood") and rural hills and valleys. Additional features revealed in the trailer included golf, planes, jetskis, and a working gym. The song used in the trailer is "Ogdens' Nut Gone Flake" by the British band The Small Faces.
On 3 November 2011, Rockstar Games announced that Grand Theft Auto V was in full development and that it would take place within Los Santos and its "surrounding hills, countryside and beaches", and that it would be "the largest and the most ambitious game Rockstar has yet created", with Sam Houserdescribing it as a "radical reinvention of the Grand Theft Auto universe". A version of Los Santos was previously featured in 2004's Grand Theft Auto: San Andreas, along with two other cities that were part of that rendition of the state of San Andreas (Las Venturas and San Fierro, based on Las Vegasand San Francisco, respectively). Rockstar parent Take-Two called GTA V "a bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer," while confirming that its story will focus on "the pursuit of the almighty dollar in a re-imagined, present-day Southern California." No release date or platforms were provided in the announcement.
On 8 November 2011, Take-Two's second quarter financial earnings report included an update on future product launch dates, with the newest game to be added to the list was GTA V, which carried a "TBA" release. On 2 February 2012, during Take-Two's third quarter financial report, CEO Strauss Zelnick said developer Rockstar is making "incredible progress". On 13 February 2012, in a Question and Answer section on their blog, a nameless Rockstar representative said that the developer is toiling away diligently and hopes to reveal more in a few months time.
On 29 May 2012, supposed "trusted sources" told Computer and Video Games that Rockstar "has no plans for E3", meaning that hands-on demonstrations of Rockstar games such as GTA V and Agent will not take place at any of the platform holders' E3 press conferences.